Alien: Isolation Dev Trailer “Creating The Alien”
A new dev trailer for Alien: Isolation has been released today, relaying information on how the game works and a snippet of what to expect (or rather, the unexpectable). The alien in the game doesn’t have a set course or pattern that it follows – that would make the game too easy and less scary. The alien is reactionary to the player’s movements. Things such as the decisions of the player can bring about long chase sequences (up to 30 minutes or possibly more according to the trailer). The alien is fairly large, and can move either slowly (possibly while stalking or looking for the player) or quickly when chasing the player.