Hideo Kojima Defends Ground Zeroes
Metal Gear Solid V: Ground Zeroes has been released this week, and critics and fans alike are complaining about the game’s short length. Ground Zeroes acts as a prologue to the upcoming Metal Gear Solid V: The Phantom Pain , and series creator Hideo Kojima took to Twitter to defend the game’s length when compared to what will ultimately be Metal Gear Solid V proper.
GZ is more like a tutorial, so fairly small open world, but TPP has much bigger field & changes time/weather giving more tension to players.
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 21, 2014
Kojima continued to defend Ground Zeroes by reminding players that the prologue is designed to be played repeatedly, and that players should play what Ground Zeroes has to offer multiple times in order to get the best out of the experience.
How to play GZ. 1st start with main mission & replay in alter course/hard mode or play sideOPS that u opened. (Cont)
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 21, 2014
So what do you think? Is replayability enough to justify the game’s $30 asking price in your opinion?
Check out the SpawnFirst review of Ground Zeroes here.