An RPG Just Like Any Other It is nostalgic from the beginning. Dragon Fantasy Book II opens with a scene familiar to gamers old enough to remember the Super Nintendo Entertainment System. Picture it: a hero lying asleep in a be...
Good or evil. Hero or villain. Paragon or renegade. Savior or conqueror. In the past few years, RPGs almost exclusively have involved a choice-making system. The level of choices and how those choices effect the story of the ...