Fishing Cactus’ ability to develop for multiple platforms, hard work, and dedication have brought the studio to where it is today. Bringing the Creatures’ series back into the lime light, Fishing Cactus was willing ...
The Man Behind the Bleeps and Bloops A video game without a soundtrack is like a book without words. Would the climax of the original Halo be anywhere near epic without the Halo theme blaring in the background? Would the Mu...
SlasherJPC is back with another exclusive interview, this time with Joseph Kartje, Bandai Namco’s Community Manager. Slasher gets all nitty gritty, asking Joseph about how he became a part of the industry, Joseph’s ...
Tyler “TsquezE” Pastorius is a member Dienastic Ambition, a team dedicated to teamwork, support, and leadership. During tournaments and training sessions, communication is key; in the video at the end of this interv...
Hey, Spawners — we here at SF scored an exclusive interview with Anne-Sophie Lefebvre, a software engineer for Blizzard’s upcoming Diablo III expansion, Reaper of Souls.  (Which looks, objectively, awesome, and w...
After playing and reviewing Payday 2, which was an awesome experience, I was given the honor to write up a few questions for the hard-working people over at Starbreeze Studios. David Goldfarb, Game Director at Overkill Software...
There’s no other love like the love for a brother. There’s no other love like the love from a brother. – Astrid Alauda Brothers: A Tale of Two Sons released earlier this year to nearly universal praise from c...
 “Alone. Yes, that’s the key word, the most awful word in the English tongue. Murder doesn’t hold a candle to it and hell is only a poor synonym.†– Stephen King The horror genre is one undergoing someth...
In round 1 of our focus on Nick Borrego and Enola, we delved into Nick’s inspirations, aspirations, and thoughts on creating the soundtrack for the upcoming survival horror game, Enola. Now SlasherJPC from the House of Ga...
The Incredible Adventures of Van Helsing, made by Neocore Games, is a rip-roaring and enjoyable game that came out in May of this year. Its fun and frenetic gameplay enticed many a gamer during the slow-starting summer season, ...
Satoru Iwata, the President and CEO of Nintendo, has an interview series in which he sits down with Nintendo developers to talk about the games they’ve produced and how far along they’ve come from the beginning unti...
Pakistan: Some of us know the country as a hostile and unfriendly land, as conveyed to us by the media, and some only via singleplayer and multiplayer maps in Call of Duty MW 2, Black Ops 2, Medal of Honor: Warfighter, and othe...
The kind folks at Krillbite Studios were gracious enough to answer quite a few questions that the gaming public has about their upcoming game, Among the Sleep. This unique indie game, involving the adventures of a 2-year old ch...
Ever wanted to write about video games? Nathan Meunier offers a detailed guide to doing so from the comfort of your own home. Meunier’s written for some of the biggest publications in the games industry including IGN, Officia...
Indie games are a growing genre these days. In an industry that’s been dominated by blockbuster games created by well-known developers, it’s a refreshing change of pace to see smaller devs with big ideas get some of...