Final Fantasy Director Discusses FFVII Remake

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In an interview with Eurogamer, Final Fantasy producer Yoshinori Kitase discussed the possibility of a remake of Final Fantasy VII.

While being interviewed for the recently released Lightning Returns: Final Fantasy XIII, Kitase, who was the director of Final Fantasy VII, was asked if it was time to give up hope on ever seeing a remake of the classic RPG.

“I can honestly tell you I would love to do that,” Kitase said. “If you simply ask me if I personally would like to do that, yes I would. Definitely. There’s no lie about it. But you must believe me when I say it would take a lot to happen.”



Kitase cited staff availability and budget as detrimental factors to a remake ever seeing the light of day, but also claimed that he didn’t necessarily have the motivation to spearhead such a huge undertaking.

“Even if I casually say I would like to do that, because it would be a huge project I would have to motivate myself to the level that I really am prepared to take on this huge responsibility,” says Kitase.

“I don’t know if those three things will happen simultaneously. It has to tick lots of very big boxes. I won’t rule out the possibility, but it would take a lot to make it happen.

“But should I ever take it on, it would have to be the biggest project I’ve done. My life work. So I would have to be as highly motivated as that to end up with something I’m very happy with. It’s a huge thing for me.”

Fans of the long-running RPG series have been asking for an HD remake of Final Fantasy VII since Square-Enix showed off a tech demo for the PS3 at Sony’s E3 2005 press conference.



In recent years former Square-Enix CEO Yoichi Wada said the company didn’t want to remake VII until they created a game that surpassed it, what is widely considered to be the highest point in the franchise, in quality.

Most recently Square-Enix released the final installment in the Final Fantasy XIII trilogy. Check out our thoughts on what the completion of the trilogy means for the series moving forward here.

(Source: Eurogamer)