Papers, Please is one of those games that it’s easier to like the idea of than it is the implementation.  If there are some lessons, any lessons, from Papers, Please, it’s that life is hard, work is hard, and de...
There’s something slightly incongruous about looking to a game like BioShock: Infinite for combat.  This isn’t to say that Infinite’s combat doesn’t have some serious high points, but it would seem un...